UI-UX Timeline
Here is a timeline of the significant events, people, concepts, and books in the UI/UX industry:
1960s
- Ivan Sutherland developed Sketchpad in 1963, which used a light pen to create and manipulate objects in engineering drawings in realtime with coordinated graphics.
- In the late 1960s, researchers at the Stanford Research Institute, led by Douglas Engelbart, developed the On-Line System (NLS), which used text-based hyperlinks manipulated with a then-new device: the mouse.
1970s
- Researchers at Xerox PARC and specifically Alan Kay, went beyond text-based hyperlinks and used a GUI as the main interface for the Smalltalk programming language.
- In 1973, Xerox Alto was released, the first computer with a GUI, though the system never reached commercial production.
- The first commercially available computer with a GUI was 1979 PERQ workstation, manufactured by Three Rivers Computer Corporation.
- In 1981, Xerox eventually commercialized the Alto as a new and enhanced system – the Xerox 8010 Information System – more commonly known as the Xerox Star.
- Visi On was released in 1983 for the IBM PC compatible computers; but was never popular due to its high hardware demands.
- Don Norman joined Apple Computer and began his career as a user experience designer.
1980s
- Apple releases the Macintosh, which popularizes the use of GUIs in personal computers.
- Ben Shneiderman introduces the concept of "direct manipulation" in user interfaces, which allows users to interact with objects on the screen in a more intuitive way.
1990s
- Jakob Nielsen publishes "Usability Engineering," a seminal book in user experience design.
- Brenda Laurel publishes "Computers as Theatre," which introduces the concept of "narrative user interfaces."
- The World Wide Web becomes publicly available, leading to the development of the first web browsers and the rise of web design.
2000s
- Adaptive Path, a user experience design consultancy, is founded by a group of designers, including Jesse James Garrett.
- Steve Krug publishes "Don't Make Me Think," which becomes a popular guide to web usability.
- In 20007, Apple introduces the iPhone, which popularizes touch-based interfaces in mobile devices.
2010s
- Responsive design has become a popular approach to web design, allowing websites to adapt to different screen sizes and devices.
- User experience design becomes more closely integrated with product development, with companies like Google and Facebook emphasizing the importance of design thinking.
- Design thinking has become a popular approach to problem-solving in various industries.