UI-UX Timeline

Here is a timeline of the significant events, people, concepts, and books in the UI/UX industry:

1960s

1970s

  • In 1973, Xerox Alto was released, the first computer with a GUI, though the system never reached commercial production.
  • The first commercially available computer with a GUI was 1979 PERQ workstation, manufactured by Three Rivers Computer Corporation.
  • In 1981, Xerox eventually commercialized the Alto as a new and enhanced system – the Xerox 8010 Information System – more commonly known as the Xerox Star.
  • Visi On was released in 1983 for the IBM PC compatible computers; but was never popular due to its high hardware demands.
  • Don Norman joined Apple Computer and began his career as a user experience designer.

1980s

  • Apple releases the Macintosh, which popularizes the use of GUIs in personal computers.
  • Ben Shneiderman introduces the concept of "direct manipulation" in user interfaces, which allows users to interact with objects on the screen in a more intuitive way.

1990s

  • Jakob Nielsen publishes "Usability Engineering," a seminal book in user experience design.
  • Brenda Laurel publishes "Computers as Theatre," which introduces the concept of "narrative user interfaces."
  • The World Wide Web becomes publicly available, leading to the development of the first web browsers and the rise of web design.

2000s

  • Adaptive Path, a user experience design consultancy, is founded by a group of designers, including Jesse James Garrett.
  • Steve Krug publishes "Don't Make Me Think," which becomes a popular guide to web usability.
  • In 20007, Apple introduces the iPhone, which popularizes touch-based interfaces in mobile devices.

2010s

  • Responsive design has become a popular approach to web design, allowing websites to adapt to different screen sizes and devices.
  • User experience design becomes more closely integrated with product development, with companies like Google and Facebook emphasizing the importance of design thinking.
  • Design thinking has become a popular approach to problem-solving in various industries.

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